Polaris Drone Labs

Bring a drone lab to your school

Polaris Drone Labs equips Indian schools with drones, flying arenas, simulators and coding tools, so students aged 6 to 17 learn by flying, coding and designing.

Meet the drones
Ages 6–17 one lab for every classPiloting · Programming · DesigningFull-time instructors available for your school
About Polaris Drone Labs

Hands-on technology learning, designed for Indian classrooms

A Polaris Drone Lab turns physics, coding and design into something students can hold, fly and fix. We supply the drones, the arena, the software and the lessons, and help your school run the lab.

  • Trained instructorsOur instructors can run the lab at your school full time.
  • One lab, every ageFrom first flights at 6 to engineering projects at 17.
  • Safe by designIndoor arenas and simulators before real flights.
Two students assembling a drone together
Discover

Three things every student learns

Every lab teaches all three, so students who love flying, coding or designing all find their way in.

A drone flying a course between orange flags
01

Piloting

Safe, supervised flying indoors and out, from a first hover to timed courses and missions.

Students programming and flying in a simulator
02

Programming

Flight missions built with visual blocks first, then written in real code.

Hands fitting a 3D-printed protective cage around a drone
03

Designing

3D modelling and prototyping of parts that students print, fit and fly.

Age groups

For students aged 6 to 17

The same lab grows with your students, from primary to senior secondary.

Young students working on computers in a classroom6–9years

First flights

Hovering, landing and flying safely indoors, with simple block coding.

  • Safe hovering
  • Indoor flying
  • Block coding
A student with headphones working at a computer in the school lab10–13years

Missions and code

Planning routes, programming flights and working as a team.

  • Route planning
  • Programming
  • Teamwork
High-school students in uniform working in a computer lab14–17years

Engineering

Building drones, 3D modelling parts, writing real code and preparing for competitions.

  • Building drones
  • 3D design
  • Real code
Fun learning

Learning that doesn't feel like a lesson

Physics of flightLift, thrust and balance you can feel
CodingLogic that moves something real
TeamworkPilot, coder and engineer on one team
A student coding a drone mission on a laptop beside his drone
Problem solvingCrash, fix and fly again
Design thinkingSketch, model, print, test
Safe flyingRules of the air from day one
A child watching a small drone hover above a field at sunset

Every engineer starts with a first flight.

From a first hover in Class 1 to engineering projects in Class 12, one Polaris lab grows with your students.

4
education drones
7
software tools
4
add-on modules
2
flying arenas
The fleet

Four drones, one classroom ecosystem

Every Polaris drone runs on the same software and lessons, so students move from a first hover to engineering projects without starting over.

Polaris Spark S1 entry-level education quadcopter
First flights
Entry-level quadcopter

Polaris Spark S1

Built for STEM learning, the Spark S1 lets students develop in several subjects at once: programming, physics and maths. It opens up robotics classes and competitions, and flying it from a smartphone with the Polaris Pilot app keeps the first lessons simple and fun.

  • Smartphone control
  • Integrated positioning systems
  • Easy to learn
  • Lightweight and safe
Flight time
up to 10 min
Horizontal speed
up to 20 km/h
Max altitude
10 m
Weight
under 100 g
Operating temperature
0 to +40 °C
Motors
brushed
Frame
plastic
Navigation support
IR, ultrasonic, optical
Size, assembled
175 × 140 × 38 mm

Compare the fleet

Key figures side by side. Pick a drone above to see its full specification.

SpecificationSpark S1Vega AI V1Comet C1Orion O1
Flight timeup to 10 minup to 11 minup to 8 minup to 17 min
Top speedup to 20 km/hup to 20 km/hup to 100 km/hup to 64 km/h
Weightunder 100 gunder 150 gunder 500 g355 g
MotorsBrushedBrushless, 4 motorsBrushlessBrushless, 1306 3100 KV
ControlSmartphoneSmartphone and remoteRemote with FPV gogglesRemote, autopilot missions
Size, assembled175 × 140 × 38 mm170 × 220 × 55 mm180 × 180 × 75 mm290 × 290 × 120 mm
Best forFirst flights and block codingAI and camera projectsFPV piloting and racingBuilding and engineering
A student programming a drone on a laptop Students flying a drone from a smartphone
Programming

From snapping blocks to writing real code

Each Polaris kit comes with a quadcopter, software, optional modules and teaching material. Students start with visual blocks and grow into text programming, one step at a time.

  1. Visual blocksProgramme a first mission by snapping blocks together in Polaris Blocks or the Pilot app.
  2. LuaWrite the first text scripts that move a real drone.
  3. PythonWork with sensors, data and on-board image processing.
  4. C++Go deeper with low-level control and custom modifications.
  • Hands-on physics and maths
  • First steps in drone technology
  • Drone modification projects for term papers and final-year theses
Add-on modules

Give the drone a new job

Optional modules plug into Polaris drones and widen what students can build, from Wi-Fi projects to cargo runs and light shows.

A student holding a drone she has built
ESP32 programmable module

ESP32 programmable module

Sends data and commands over Wi-Fi, and its camera opens up aerial photography and gesture-controlled flight projects.

Load grip module

Load grip module

Picks up and moves magnetisable objects weighing up to 50 grams, turning the drone into a delivery robot.

LED module

LED module

Shows images, symbols and animations, and creates light effects in the air.

FPV module

FPV module

Adds first-person-view flight and streams the camera image in real time.

Vega AI V1 education drone with its tilting camera
Feature 01

A camera that tilts in flight

Vega AI V1 carries a 13 MP camera that records 2K video at 30 fps on a servo gimbal tilting from −90° to +30°. Students frame their shots in the air, turning a flying lesson into a photography and film project.

  • Aerial photos and video in class
  • Composition and framing practice
  • On-board image processing for AI projects
A 3D printer printing a part
Feature 02

Prototyping and 3D modelling

Design a new part on screen, print it in the lab and fit it to the drone the same day.

  • 3D modelling from first sketch
  • Print, test and improve
A pilot wearing FPV goggles flies a compact drone
Feature 03

Pilot training

A structured path from simulator to real flight, so every student builds skill and confidence before taking off. Advanced pilots move on to first-person-view flying with goggles and acro mode.

  • Simulator practice in SkyTrainer first
  • Supervised real flights
  • FPV and racing practice on Comet C1
Polaris Compass IPS-1

Indoor GPS for the classroom

Satellites can't reach inside a school hall, so Compass brings its own. Ultrasonic emitters, run by a stationary module, act as satellites, letting several drones know exactly where they are and fly programmed missions together.

A netted flying area with four ultrasonic beacons tracking a drone's position
±2 cm
horizontal accuracy
±5 cm
vertical accuracy
10 × 10 × 4 m
maximum coverage
11 g
on-board module

How it works

Four beacon emitters are placed at set points around the room. Together they create a flight area where every drone works out its own position in three axes, using ultrasound. That makes autonomous flights, swarm launches and indoor shows possible, and lets drones work alongside other robots.

Compass IPS-1 stationary module with four ultrasonic emitters

In the box

  • Stationary module
  • 4 ultrasonic emitters
  • Wiring kit for the emitters
  • Mounts for walls, ceilings, grids, tripods and stands
Many drones, one program

Swarms and indoor light shows

With Compass IPS-1 in place, a whole fleet can fly as one. Two ready-made sets bring group flight into the classroom.

Ten drones lined up next to a laptop showing flight code
Swarm set · 10 drones

Swarm flight

Ten Spark S1 or Orion O1 drones fly together indoors under one program.

  • Unique projects with a group of drones
  • Swarm-control algorithms
  • Programming with ROS
  • Flight paths designed in Blender
Glowing drones flying an indoor light show above model buildings
Show set · 20 drones

Indoor drone show

Twenty modified Orion O1 drones, each with an LED module and an ultrasonic navigation receiver, draw light figures in the air.

  • Skills for working with many drones at once
  • An introduction to careers as a drone-show designer and drone operator
  • Colourful shows, indoors
See Polaris Drone Shows
Software

Seven tools, one learning path

From a phone app for first flights to simulators and mission planning, every tool is built to work with Polaris drones and lessons.

  1. 01
    Mobile app

    Polaris Pilot app

    Block programming on a phone, plus manual control with a live first-person view.

    A student flying a drone from a smartphone
  2. 02
    Mission planning

    Polaris Planner

    Designs flight tasks, prepares and controls flights (including manual control), monitors live video and georeferences the footage.

    A drone hovering over a field at sunset
  3. 03
    Drone servicing

    Polaris Station

    Updates drone firmware, configures the autopilot, builds and uploads flight missions, and runs test scripts.

    A student working on a laptop beside a drone
  4. 04
    Mission simulator

    Polaris SkyRacer Sim

    Tests and tunes flight tasks on screen: start the motors, practise take-off and landing, fly to set coordinates, and read sensor data and the exact position of each drone.

    A virtual flight course inside a simulator
  5. 05
    Flight simulator

    Polaris SkyTrainer

    A realistic simulator for manual flying. Students improve piloting, aerial photography and filming on a computer with a gamepad or radio controller, across several game modes and weather conditions.

    Students practising in a flight simulator with a radio controller
  6. 06
    Visual coding

    Polaris Blocks

    Programme flights by snapping blocks together, the easiest way into coding for younger classes.

    A row of drone radio controllers
  7. 07
    Text programming

    Polaris Code

    The step up from blocks to real code, with programming in Lua, Python and C++.

    Drones lined up beside a laptop showing code

Polaris drones also work with professional photogrammetry software for processing aerial survey data, and with block-programming environments used in early lessons.

Flying arenas

Turn a classroom into a flight zone

Netted arenas make indoor flying safe, and double as training grounds and competition venues.

Polaris SkyArena Pro: a large netted competition arena with a model landscape insideModel houses, trees and roads inside a competition arena
Polaris SkyArena Pro

A full competition range

A netted range fitted with ultrasonic indoor navigation, lighting, video broadcasting and visualisation systems. Inside are landing pads, launch positions and models of houses, vehicles, hills and forests.

  • Testing ground for in-person and remote robotics competitions
  • A field for day-to-day lessons
  • A training site for drone operators
  • Dedicated game server
  • Remote control
  • Real-world scenarios
Polaris SkyArena Lite: a compact netted cube with a tiled floor, obstacles and landing pads
Polaris SkyArena Lite

A ready-to-use arena that fits in a classroom

A complete environment for programming and controlling drones and robots, made for schools, universities and after-school centres. It is compact, mobile and safe, so it sets up right in the classroom.

  • Compass IPS-1 ultrasonic navigation
  • Obstacles marked with QR codes, and a set of landing platforms
  • Arena drones and ground robots
  • A visualisation system and everything needed for lessons and competitions
  • Classes start without long preparation
  • Programming in Python and Blockly
  • Connects to your school network
A drone flying between orange course flags
Train here, compete anywhere. Arena missions mirror real competition tasks, so teams practise in the same conditions they will race in.
Drone kits unpacked on a table next to FPV goggles
What's in the box

Everything you need to start flying

Every Polaris kit is a complete teaching system, ready for the classroom.

  • QuadcopterReady to fly or ready to build
  • SoftwareApps, simulators and coding tools
  • Optional modulesPlug-in modules for new projects
  • Teaching materialLessons from simple to complex
Why Polaris Drone Labs

Built for the way Indian schools teach

Hands-on, experiential learning and coding from the middle years, as the National Education Policy 2020 encourages, with equipment that is safe for every class.

  • Safe indoor flightsA built-in flight-zone limit keeps every drone inside its safe area.
  • One ecosystemSoftware and lessons work together, step by step from simple to complex.
  • Indoor navigationOur own positioning system for swarm launches, drone shows and work with other robots.
  • No soldering neededA modular assembly system that students put together by hand.
  • Ready-made teaching methodsA knowledge base, documentation and prompt support for your teachers.
  • Projects that countDrone modification projects for term papers and final-year theses.
Services

We help your school run the lab

Lab setup

We plan the space and install the drones, arena and software at your school.

Teacher training

Your teachers learn the equipment and lessons before the first class.

Full-time instructors

We also deploy our fully trained instructors full time at your school to run classes in the lab.

Ongoing support

Help with equipment, spares and lessons whenever your lab needs it.

Looking for an educational drone for your school?

We'll set up a Polaris Drone Lab on your campus. Tell us about your school and our team will get back to you.

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